#include "boxm_io_scene_base.h"
//:
// \file


//: Binary write boxm scene to stream
void vsl_b_write(vsl_b_ostream& /*os*/, boxm_scene_base const& /*scene_base*/)
{
}


//: Binary load boxm scene from stream.
void vsl_b_read(vsl_b_istream& /*is*/, boxm_scene_base& /*scene_base*/)
{
}

//: Binary write boxm scene pointer to stream
void vsl_b_read(vsl_b_istream& /*is*/, boxm_scene_base* /*ph*/)
{
}

//: Binary write boxm scene pointer to stream
void vsl_b_write(vsl_b_ostream& /*os*/, boxm_scene_base* const& /*ph*/)
{
}
